Every year, since 1995, video game company representatives gather in Los Angeles, California to detail new game releases and console innovations to come in the remaining year and beyond. This gathering is the Electronic Entertainment Expo, or E3 for short.
The event began as a press-exclusive endeavor, but quickly became equally important to the many die-hard gaming fans of the world.
Initially, access was granted by select invitation. Later, the press conferences, where the bulk of announcements are made, became available to watch live via the internet, and starting in 2017, fan attendance became possible with the sale of tickets for consumers.
To gamers, E3 is a second Christmas, with the excitement of hearing about all the new games to come. The week kicks off with company-specific press conferences and then the expo hall opens, where attendees can get hands-on time with the highlighted products.
This year, E3 was held from June 9th to June 14th, and everyone, from Sony to Nintendo, had something new and exciting to show.
Electronic Arts held the first conference, and gave details about their latest EA Sports titles, the fifth entry in the Battlefield franchise, a handful of charming independent games, and developer Bioware’s latest project, Anthem.
Microsoft followed the next day, and revealed a smorgasbord of new titles, service innovations, and developer acquirements, showing a dedicated focus to bringing more exclusive games to their console line.
Bethesda took the stage that night, and similar to Electronic Arts, focused on giving further details for previously announced games, though surprises were not entirely absent— a tease of the sixth entry in the acclaimed Elder Scrolls franchise closed out the show.
Ubisoft opened their show with an elaborate musical number, promoting the next Just Dance title, and continued by revealing the next title in the long-running Assassin’s Creed franchise, showing a new CGI trailer for Beyond Good and Evil 2, a sequel to the cult hit, and many other things.
Sony’s conference had very few new things to show, but remained interesting by focusing on showing lengthy gameplay demos for games previously announced, such as The Last of Us Part II and Ghosts of Tsushima.
Nintendo, choosing to air a pre-recorded presentation versus hosting a live conference, focused on showcasing the eagerly-awaited Super Smash Bros. title for the company’s latest console, the Nintendo Switch.
Fans would agree that the strength of this year’s E3 instilled an immense feeling of excitement into the community that will no doubt carry on until next year’s grand gaming showcase. Ultimately, no matter what device a gamer chooses to possess, there are great titles around the corner, just waiting to be experienced by the masses.
For more entertainment spotlights, visit www.tccconnection.com.